Tuesday, 4 February 2014

Nexuiz 2.5.2 free

Nexuiz is a 3d FPS deathmatch game project, created online by a team of developers called Alientrap.
Nexuiz is based on the Darkplaces engine. The darkplaces engine is an advanced Quake1 engine developed mainly by Forest "LordHavoc" Hale, who has been working with the Quake1 engine for many years.
A few of Darkplaces main features are Quake3bsp support, realtime lighting and shadowing, new particle effects, advanced menu system, and Md3/Md2 model support. Because Nexuiz is based on the Quake1 engine, its source code along with its content is entirely GPL.
Nexuiz focuses on bringing the FPS back to the basics with quick, lethal battles and balanced weaponry. As of the current release there are 9 weapons and 24 official maps, as well as 15 player models, with an average of 2 skins each.
Nexuiz is primarily multiplayer (though it includes a full single-player campaign, which allows one to play through the various multiplayer game types and maps with bots), and allows for hosting and joining of games. It can also support new gametypes, or whole conversions quickly applied to it (much like Quake). Nexuiz supports most, if not all, Quake modifications (although with varying functionality). Currently there are a few custom mods and maps used.
35 Map Pack
This is a community map pack compiled by Strahlemann. It includes 35 maps, and a campaign mode for the user to fight through. The map pack includes Quake3 communtiy maps, Nexuiz community maps, and some new maps from Nexuiz developers. Credit is given for all of the authors. To install it just unzip the file into your main Nexuiz directory.
Download the map pack (108.27MB).
System Requirements:
  • Windows 2000/XP/Vista (32-bit or 64-bit)
  • Mac OS X 10.4 or better (PPC or x86)
  • Linux Kernel 2.2 or better with glibc
High Quality - Realtime lights and shadows on, bloom on, high detailed maps, 1024x768 or higher res
  • A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500
  • 9600ati or 5700fx
  • 256 mb of ram
Low Quality - no realtime lights, no bloom
  • 800mhz
  • Geforce Video card min
  • 256 mb of ram
What's New in version 2.5.2:
  • New gamemode: CTS (get from A to B). With map "CyberParcour01" by sev, and a nexrun map "Piece o' cake" by FruitieX
  • Aggressor and stormkeep retextured by FruitieX
  • Tutorial map by FruitieX
  • TraK4-mit and TraK5 texturepacks by TraK
  • New HUD by FruitieX and -z-
  • New Scoreboard style by terencehill
  • Weapon accuracy statistics by Dib (ALT key by default)
  • Rocket guidance by holding down the primary fire button (seeker removed)
  • Level Of Detail on all playermodels
  • Video settings only show the allowed resolutions reported by your OS
  • (not availible in AGL)
  • Motion blur and damage blur by Samual 


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